-#include "adj.h"
-#include <stdlib.h>
+#include "graph/adj.h"
#include <errno.h>
+#include <stdlib.h>
struct graph *
new_graph (unsigned int nv)
{
- struct graph *g;
+ struct graph *g;
+ int err;
if (!nv)
- return NULL;
+ {
+ err = EINVAL;
+ goto err_einval;
+ }
if (!(g = malloc (sizeof *g)))
- return NULL;
+ {
+ err = errno;
+ goto err_malloc;
+ }
g->nv = nv;
if (!(g->v = calloc (nv, sizeof *g->v)))
{
- free (g);
- return NULL;
+ err = errno;
+ goto err_calloc;
}
return g;
+
+err_calloc:
+ free (g);
+err_malloc:
+err_einval:
+ errno = err;
+ return NULL;
}
int
-new_arc (struct graph *g, unsigned int vi, unsigned int vj)
+add_arc (struct graph *g, unsigned int vi, unsigned int vj)
{
struct edge *e;
if (vi >= g->nv || vj >= g->nv)
- return -EINVAL;
+ return -(errno = EINVAL);
if (!(e = malloc (sizeof *e)))
- return -ENOMEM;
+ return -errno;
e->to = &g->v[vj];
e->next = g->v[vi].adj;
}
int
-new_edge (struct graph *g, unsigned int vi, unsigned int vj)
+add_edge (struct graph *g, unsigned int vi, unsigned int vj)
{
int err;
- if ((err = new_arc (g, vi, vj)))
- return err;
+ if (vi == vj)
+ {
+ err = -EINVAL;
+ goto err_einval;
+ }
- if (vi != vj && (err = new_arc (g, vj, vi)))
- return err; /* should delete the other arc but fuck it we ball */
+ if ((err = add_arc (g, vi, vj)))
+ goto err_vivj;
+
+ if ((err = add_arc (g, vj, vi)))
+ goto err_vjvi;
return 0;
+
+err_vjvi:
+ del_arc (g, vi, vj);
+err_vivj:
+err_einval:
+ return -(errno = -err);
+}
+
+void
+del_arc (struct graph *g, unsigned int vi, unsigned int vj)
+{
+ struct vertex *i, *j;
+ struct edge *e, *p;
+
+ if (vi >= g->nv || vj >= g->nv)
+ return;
+
+ i = &g->v[vi];
+ j = &g->v[vj];
+
+ e = i->adj;
+ p = NULL;
+
+ while (e && e->to != j)
+ {
+ p = e;
+ e = e->next;
+ }
+
+ if (!e) /* not found */
+ return;
+
+ if (!p)
+ i->adj = e->next;
+ else
+ p->next = e->next;
+
+ free (e);
+}
+
+void
+del_edge (struct graph *g, unsigned int vi, unsigned int vj)
+{
+ del_arc (g, vi, vj);
+ del_arc (g, vj, vi);
+}
+
+void
+free_graph (struct graph *g)
+{
+ struct vertex *v;
+ unsigned int i;
+
+ if (!g)
+ return;
+
+ for (i = 0; i < g->nv; ++i)
+ {
+ v = &g->v[i];
+
+ while (v->adj)
+ del_arc (g, i, vertex_id (g, v->adj->to)); /* lazy */
+ }
+
+ free (g->v);
+ free (g);
}