+ movzx bx, ah ; bx = col + j
+
+ mov ah, COLS
+ mul ah ; ax = (row + i) * COLS
+
+ add bx, ax ; bx = cell index
+ shl bx, 1 ; bx = grid offset
+
+ mov dx, [es:si + bx] ; dl = cell state
+
+ cmp dl, ALIVE ; if (!ALIVE) continue
+ jne .continue
+
+ inc byte [bp - 3] ; neighbours++
+
+.continue:
+ inc byte [bp - 5]
+ cmp byte [bp - 5], 1