%define DEAD ' ' ; char to represent a dead cell
%define ALIVE '#' ; char to represent an alive cell
-%define INIT_RATIO 4 ; dead / alive
%define PRINT_COLOR 0x07 ; grey on black
%define GRID ORG + 512 ; current cell grid (80 * 25 bytes)
mov sp, ORG
mov bp, ORG
+; clear direction flag
+cld
+
; clear screen ----------------------------------------------------------------
; disable cursor
int 0x1a ; system time
mov [XSS], dx ; cx:dx = number of clock ticks since midnight
+; initialize grid
+mov cx, COLS * ROWS ; for each cell
+xor ax, ax
+mov es, ax
+mov di, GRID ; es:di -> GRID
+
+.initgrid: ; do {
+ call xs ; [XSS] = rand
+ mov al, DEAD ; al = DEAD (likely)
+
+ test [XSS], 0b11
+
+ jnz .initgrid_nz ; if ([XSS] % 4 == 0)
+ mov al, ALIVE ; al = ALIVE
+
+.initgrid_nz:
+ stosb ; [es:(di++)] = al
+
+ loop .initgrid ; } while (--cx)
+
+jmp halt
+
; functions -------------------------------------------------------------------
; xs() - xorshift pseudorandom number generator -------------------------------
; output:
-; ax = updated state ([XSS])
+; [XSS] = updated state
+
+; clobbers bx, dx
xs:
-mov ax, [XSS]
-mov dx, ax
+mov bx, [XSS]
+mov dx, bx
shl dx, 1 ; dx = xss << 1
-xor ax, dx ; ax = xss ^ (xss << 1)
-mov dx, ax
+xor bx, dx ; bx = xss ^ (xss << 1)
+mov dx, bx
shr dx, 3 ; dx = xss' >> 3
-xor ax, dx ; ax = xss' ^ (xss' >> 3)
-mov dx, ax
+xor bx, dx ; bx = xss' ^ (xss' >> 3)
+mov dx, bx
shl dx, 10 ; dx = xss'' << 10
-xor ax, dx ; ax = xss'' ^ (xss'' << 10)
-mov [XSS], ax
+xor bx, dx ; bx = xss'' ^ (xss'' << 10)
+mov [XSS], bx
ret